Among the tasks I held, surely the most interest and the funniest one was to design the mascotes of the project. :)

AMIGO is a habit tracker mobile application developed to help people to maintain a balanced lifestyle while working from home. The project was specially tailored for adults coping with social distancing and mobility restrictions due to the pandemic situation. It applies behavior change and time management techniques linked to gamification strategies in order to assist the user to achieve bigger goals through small steps.
Integrated Project: The interaction design project incorporated phases of Desk research, User Modeling, Concept Testing, High Fidelity Prototyping, System Development, and UX Evaluation.

App Interaction Flow 


I team up in this project with Carlos Fonseca, Gabriela Beltrão and Iulia Paramonova, also students from the HCI master program of TLU. I took the role of Interaction Designer. Although each one had responsibilities for a specific vertex of the development, overall, we actively collaborated in the entire project.
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